Xuelin Chen | 陈学霖

Ph.D
Research Scientist, Adobe Research
Email: xuelin.chen.3d@gmail.com / Scholar / LinkedIn



Bio

I am a Research Scientist at Adobe Research. Prior to that, I was a Senior Researcher at Tencent AI Lab. Previously, I did my PhD at IRC, Shandong University, as well as a Postdoc at CFCS, Peking University, working with Prof. Baoquan Chen, Prof. Niloy J. Mitra, and Prof. Daniel Cohen-Or. During my Ph.D study, I also worked as a visiting PhD student in the Smart Geometry Processing Group at University College London (UCL), supervised by Prof. Niloy J. Mitra.

My research interests are in Computer Graphics, Visual Computing, and Deep Learning. Currently, I focus on generative models for creating virtual entities, including objects, scenes, and humans within the virtual universe.

Adobe Research Internship: Looking for student interns for Adobe internship program. If you are interested, please do not hesitate to send me an email. And please also ensure that your supervisor is aware of your internship plans.


Publications

*Equal contribution. †Corresponding author.
Deformation streaming
CAMDM: Taming Diffusion Probabilistic Models for Character Control
Rui Chen*, Mingyi Shi*, Shaoli Huang, Ping Tan, Taku Komura, Xuelin Chen†
ACM SIGGRAPH 2024
Featured in SIGGRAPH 2024 Technical Papers Trailer!
Presented in SIGGRAPH 2024 Emerging Technologies!
Press release: [@SIGGRAPH] [@PR Newswire] [@公众号-腾讯AI实验室]
[Project Page]
Deformation streaming
SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3D
Weiyu Li, Rui Chen, Xuelin Chen†, Ping Tan†
International Conference on Learning Representations (ICLR) 2024
Press release: [@机器之心]
[Project Page]
Deformation streaming
C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters
Zhiyang Dou, Xuelin Chen†, Qingnan Fan, Taku Komura, Wenping Wang,
ACM SIGGRAPH Asia 2023
[Project Page]
Deformation streaming
Scene-aware Activity Program Generation with Language Guidance
Zejia Su, Qingnan Fan, Xuelin Chen, Oliver van Kaick, Hui Huang, Ruizhen Hu,
ACM Transactions on Graphics (SIGGRAPH Asia 2023)
[Project Page]
Deformation streaming
GenMM: Example-based Motion Synthesis via Generative Motion Matching
Weiyu Li*, Xuelin Chen*†, Peizhuo Li, Olga Sorkine-Hornung, Baoquan Chen
ACM Transactions on Graphics (SIGGRAPH 2023)
First SIGGRAPH (ACM Transactions on Graphics) in the history of Tencent AI lab!
Invited to be presented at SIGGRAPH 2023 Labs Demo!
[Project Page]
Deformation streaming
LivelySpeaker: Towards Semantic-aware Co-speech Gesture Generation
Yihao Zhi*, Xiaodong Cun*, Xuelin Chen, Xi Shen, Wen Guo, Shaoli Huang, Shenghua Gao
IEEE International Conference on Computer Vision (ICCV) 2023
[Project Page]
Deformation streaming
Patch-based 3D Natural Scene Generation from a Single Example
Weiyu Li*, Xuelin Chen*†, Jue Wang, Baoquan Chen
IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2023
Press release: [@机器之心]
[Project Page]
Deformation streaming
3D-aware Object Goal Navigation via Simultaneous Exploration and Identification
Jiazhao Zhang*, Liu Dai*, Fanpeng Meng, Qingnan Fan, Xuelin Chen, Kai Xu, He Wang
IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2023
[Project Page]
Deformation streaming
SinGRAV: Learning a Generative Radiance Volume from a Single Natural Scene
Yujie Wang, Xuelin Chen, Baoquan Chen
Computer Graphics International (CGI) 2023
Journal of Computer Science and Technology (JCST) 2024
[Project Page]
Deformation streaming
VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objects
Ruihai Wu*, Yan Zhao*, Kaichun Mo*, Zizheng Guo, Yian Wang, Tianhao Wu, Qingnan Fan, Xuelin Chen, Leonidas Guibas, Hao Dong
International Conference on Learning Representations (ICLR) 2022
[Project Page]

Deformation streaming
MoCo-Flow: Neural Motion Consensus Flow for Dynamic Humans in Stationary Monocular Cameras
Xuelin Chen, Weiyu Li, Daniel Cohen-Or, Niloy J. Mitra, Baoquan Chen
Computer Graphics Forum (Eurographics 2022)
[Project Page]

Deformation streaming
Towards a Neural Graphics Pipeline for Controllable Image Generation
Xuelin Chen, Daniel Cohen-Or, Baoquan Chen, Niloy J. Mitra
Computer Graphics Forum (Eurographics 2021)
[Project Page]

Deformation streaming
Multimodal Shape Completion via Conditional Generative Adversarial Networks
Rundi Wu*, Xuelin Chen*, Yixin Zhuang, Baoquan Chen
European Conference on Computer Vision (ECCV) 2020, spotlight presentation
[Project Page]

Deformation streaming
Unpaired Point Cloud Completion on Real Scans Using Adversarial Training
Xuelin Chen, Baoquan Chen, Niloy J. Mitra
International Conference on Learning Representations (ICLR) 2020
Paper Code

Deformation streaming
3D Fabrication with Universal Building Blocks and Pyramidal Shells
Xuelin Chen*, Honghua Li*, Chi-Wing Fu, Hao (Richard) Zhang, Daniel Cohen-Or, Baoquan Chen
ACM Transactions on Graphics (SIGGRAPH Asia 2018)
[Project Page]
Deformation streaming
Dapper: Decompose-and-Pack for 3D Printing
Xuelin Chen, Hao Zhang, Jinjie Lin, Ruizhen Hu, Lin Lu, Qixing Huang, Bedrich Benes, Daniel Cohen-Or, Baoquan Chen
ACM Transactions on Graphics (SIGGRAPH Asia 2015)
[Project Page]
Deformation streaming
Build-to-Last: Strength to Weight 3D Printed Objects
Lin Lu, Andrei Sharf, Haisen Zhao, Yuan Wei, Qingnan Fan, Xuelin Chen, Yann Savoye, Changhe Tu, Daniel Cohen-Or, Baoquan Chen
ACM Transactions on Graphics (SIGGRAPH 2014)
[Project Page]

©Xuelin Chen. Last update: October, 2024.